﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0"><channel><title><![CDATA[killer_instinct's BLOG]]></title><link>http://blog.bitcomet.com/5312083/</link><description><![CDATA[]]></description><language>en-us</language><copyright>bitcomet.com</copyright><pubDate>Sun, 23 Aug 2009 00:03:41 GMT</pubDate><lastBuildDate>Sun, 23 Aug 2009 00:03:41 GMT</lastBuildDate><generator>bitcomet.com</generator><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><ttl>30</ttl><item><title><![CDATA[Bionic Commando - do you like to fly?]]></title><link>http://blog.bitcomet.com/post/114926/</link><description><![CDATA[<p> <img src="http://image.blog.bitcomet.com/postpic/20090822/5312083_jnipzj090822234451.jpg" alt="" hspace="5" vspace="5" width="800" height="1143" /> </p> <p>
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</p> <p> <font color="#ff0000">--- Bionic Commando ---</font> </p> <p> <strong><em><font color="#ff0000">&nbsp;</font></em></strong> </p> <p> <font color="#ff0000"><strong><em>Bionic Commando</em></strong> is the </font><a href="http://en.wikipedia.org/wiki/Seventh_generation_console" title="Seventh generation console" class="mw-redirect"><font color="#ff0000">seventh generation console</font></a><font color="#ff0000"> installment in </font><a href="http://en.wikipedia.org/wiki/Capcom" title="Capcom"><font color="#ff0000">Capcom</font></a><font color="#ff0000">'s </font><a href="http://en.wikipedia.org/wiki/Adventure_game" title="Adventure game"><font color="#ff0000">adventure</font></a><font color="#ff0000">-</font><a href="http://en.wikipedia.org/wiki/Platformer" title="Platformer" class="mw-redirect"><font color="#ff0000">platformer</font></a><font color="#ff0000"> series, and the sixth game overall (following </font><a href="http://en.wikipedia.org/wiki/Bionic_Commando_%28arcade_game%29" title="Bionic Commando (arcade game)"><font color="#ff0000">the original arcade</font></a><font color="#ff0000">, </font><a href="http://en.wikipedia.org/wiki/Bionic_Commando_%28NES%29" title="Bionic Commando (NES)" class="mw-redirect"><font color="#ff0000">NES</font></a><font color="#ff0000">, and Game Boy versions, <em><a href="http://en.wikipedia.org/wiki/Bionic_Commando:_Elite_Forces" title="Bionic Commando: Elite Forces">Elite Forces</a></em>, and <em><a href="http://en.wikipedia.org/wiki/Bionic_Commando_Rearmed" title="Bionic Commando Rearmed">Rearmed</a></em>). The game was developed and published by Capcom in collaboration with Swedish developer </font><a href="http://en.wikipedia.org/wiki/GRIN_%28company%29" title="GRIN (company)"><font color="#ff0000">GRIN</font></a><font color="#ff0000"> (best known for <em><a href="http://en.wikipedia.org/wiki/Ballistics_%28computer_game%29" title="Ballistics (computer game)" class="mw-redirect">Ballistics</a></em> and the </font><a href="http://en.wikipedia.org/wiki/Microsoft_Windows" title="Microsoft Windows"><font color="#ff0000">Microsoft Windows</font></a><font color="#ff0000"> version of <em><a href="http://en.wikipedia.org/wiki/Tom_Clancy%27s_Ghost_Recon_Advanced_Warfighter" title="Tom Clancy's Ghost Recon Advanced Warfighter">Tom Clancy's Ghost Recon Advanced Warfighter</a></em> series) and being produced by </font><a href="http://en.wikipedia.org/wiki/Ben_Judd_%28Producer%29" title="Ben Judd (Producer)"><font color="#ff0000">Ben Judd</font></a><font color="#ff0000">. The game is a direct sequel to the </font><a href="http://en.wikipedia.org/wiki/Bionic_Commando_%28NES%29" title="Bionic Commando (NES)" class="mw-redirect"><font color="#ff0000">second game</font></a><font color="#ff0000"> and its remake <em><a href="http://en.wikipedia.org/wiki/Bionic_Commando_Rearmed" title="Bionic Commando Rearmed">Bionic Commando Rearmed</a></em>, released in 1988 for the </font><a href="http://en.wikipedia.org/wiki/Nintendo_Entertainment_System" title="Nintendo Entertainment System"><font color="#ff0000">NES</font></a><font color="#ff0000"> and in 2008 as a download for current gen systems.......</font></p>]]></description><author>killer_instinct</author><pubDate>Sun, 23 Aug 2009 00:03:41 GMT</pubDate></item><item><title><![CDATA[Weak hearts aren't allowed]]></title><link>http://blog.bitcomet.com/post/89292/</link><description><![CDATA[<p> <font size="2"><img src="http://image.blog.bitcomet.com/postpic/20090403/5312083_fycfue090403204503.jpg" alt="dead space" title="dead space" hspace="5" vspace="5" width="800" height="1131" />--- Dead Space ---</font> </p> <p> <font size="2">It's one of the most anticipated games of 2008, i consider it the best game of all time.</font> </p> <p> <font size="2">Something is strange about it, you just can't stop playing, proving it has a highly advanced AI (Artificial Intelligence), it gets you deeper and deeper seeking to know the unknown.</font> </p> <p> <font size="2">The godfather Engine demonstrated it has the capabilities to make such a great task featuring Realtime Movements, Advanced Dynamic lighting system, Outstanding texture quality and more thus considering it the hottest DirectX 10 Horror Game of all time.</font> </p> <p> <font size="2">The story line is peak, so if you seek better understanding i recommend you watching the cartoon movie (Dead Space Downfall)......</font></p>]]></description><author>killer_instinct</author><pubDate>Fri, 03 Apr 2009 20:44:08 GMT</pubDate></item></channel></rss>