﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0"><channel><title><![CDATA[what?'s BLOG]]></title><link>http://blog.bitcomet.com/5793306/</link><description><![CDATA[]]></description><language>en-us</language><copyright>bitcomet.com</copyright><pubDate>Tue, 13 Oct 2009 19:15:57 GMT</pubDate><lastBuildDate>Tue, 13 Oct 2009 19:15:57 GMT</lastBuildDate><generator>bitcomet.com</generator><docs>http://cyber.law.harvard.edu/rss/rss.html</docs><ttl>30</ttl><item><title><![CDATA[I'm back! - Allied Players fight the NOW - 1939 Server]]></title><link>http://blog.bitcomet.com/post/131050/</link><description><![CDATA[<p>Yep people - I am back - after giving Captain Canada a real kicking yesterday - I am back!!! So if there are any allied players - or axis players that wanna join forces - please contact me in game!! </p><p>I am accepting players wanting to join this alliance - the only requirement is thet you have a min of 100,000 dev points - 3 bases and - a commitment to kick NOW!!! In fact I will be willing to forgive these requirememnts if you can show a battle report showing that you have attacked a NOW player!!! </p><p>For everyone these are the NOW players that are EASY....</p><p>Captain Canada (he took a 40+ million battle loss yesterday alone!!!).... He really is based in Canada so best to attack between 00:00 and 07:00 server time!</p><p>Himz (thinks too much of his 'powerful' commander - who really isn't (stats available on request!) - best to attack between 17:00 and 23:00 server time...</p><p>Forceboy (lost over 6 million in resources to me in the last few days!)... Best to attack between 20:00 and 01:00 server time...</p><p>Von Volkman......</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Tue, 13 Oct 2009 19:15:57 GMT</pubDate></item><item><title><![CDATA[FREE RESURCES!]]></title><link>http://blog.bitcomet.com/post/112419/</link><description><![CDATA[<p>Hello everyone - as a parting gesture - anyone who is actively fighting NOW - if you put your resources on the market at 0.75 I will purchase them as and when I have the resources until I destroy all my factories...</p><p>Hope this helps...</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Sun, 16 Aug 2009 10:31:57 GMT</pubDate></item><item><title><![CDATA[Gold - now worthless - refunds please!]]></title><link>http://blog.bitcomet.com/post/105295/</link><description><![CDATA[<p>As the gold is now pointless (lose your army - build another no need to cure - want to recall your army - don't build another and recruit another commander - no nned for instant recall)...</p><p>I want my money vack as the game is now ruined on server 1939! And in servers 1940 or 1941 - if you are thinking of paying - if I was you I would think again! Or do you think this is a one off in server 1939???</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Sat, 25 Jul 2009 06:33:23 GMT</pubDate></item><item><title><![CDATA[Massive Bug - 1939 Server - Free resources!]]></title><link>http://blog.bitcomet.com/post/105282/</link><description><![CDATA[<p>Look someone has to say something!!!</p><p>The weekend resource pack is bugged - claim as many times as you like! You will get an error message saying you can't claim it - but just click ok and then watch your resources increase by 100,000 each - repeat and get another 100,000 (nb the resources will only appear in your main (stroonghold) base after you refresh or go to another base and then return to the main screen of yur stronghold base)</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Sat, 25 Jul 2009 05:12:41 GMT</pubDate></item><item><title><![CDATA[Weircrafts tactics - for those that want to know!]]></title><link>http://blog.bitcomet.com/post/104029/</link><description><![CDATA[<p>Okay - so on launching the attack Weircraft was wearing a suit that gave him </p><p>Strength:62 (+23)Command:60 (+20)Intelligence:40 (+12)Charm:90(+50)</p><p>On attack - he had changed suits and his commander was:</p><p>Strength:97 (+58)Command:63 (+23)Intelligence:40 (+12)Charm:52(+12)</p><p>So that Grainman can keep up - what do people think of this as a battle tactic and how many other people do it? I have to say I knew about it already - but my troops are engaged elsewhere - as Weircraft knew and so continued with his chicken attack...</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Sun, 19 Jul 2009 14:18:58 GMT</pubDate></item><item><title><![CDATA[Attack Weirkraft - NOW!]]></title><link>http://blog.bitcomet.com/post/103881/</link><description><![CDATA[<p>Weircraft has sent most of his forces to my base - leaving his own base a lot more exposed than he usually does. The forces he has sent are listed below - along with details of the commander that he has sent... </p><p>He arrives at my base today; at approx 14:20 server time - until then anyone want to attack him?</p><p>Commander; Antonio Richards </p><p>Strength:62 (+23)Command:60 (+20)Intelligence:40 (+12)Charm:90(+50)</p><p>Forces; Sdkfz 234 Puma (R3) 300 Ostwind (R3) 800 Panther (R3) 300 Tiger (R3) 250 Ta 152 (R3) 450 Fw 190 (R3) 75 </p><p>Ar 234 Blitz (R3) 175 BF 109 (R3) 250 Junkers Ju 87(R3) 500 </p><p>ME262 (R3) 141</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Sun, 19 Jul 2009 06:28:36 GMT</pubDate></item><item><title><![CDATA[TOMLEO]]></title><link>http://blog.bitcomet.com/post/102943/</link><description><![CDATA[<p>As soon as server returns - pull your forces out!</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Tue, 14 Jul 2009 02:05:34 GMT</pubDate></item><item><title><![CDATA[SERVER DOWN - NOT FUNNY!]]></title><link>http://blog.bitcomet.com/post/102942/</link><description><![CDATA[<p>I am being attacked - I checked this flippin forum across the last 8 hours - no mention of server going down - and earlier than normal time of 02:00 EDT as well - server went down at 01:52 - I have an army that I MUST send by 02:10 - I am about to be done!!! This is so not funny! Thats two bugs to mess up my strategy (the 'you need a security code to change your settings - oh the security codes don't work' bug - and the 'training camp bugs where the training camps increase your training speed by 1% not 10% bug' and now the 'server isn't even up - bug' - I tel;l you what - there had better be compensation for all lost forces 'cos I am now soooo NOT HAPPY!!! <img src="/Emotions2/mogu/16.gif" border="0"  align="absMiddle" /></p>]]></description><author>Scratchitandc (what?)</author><pubDate>Tue, 14 Jul 2009 02:02:25 GMT</pubDate></item><item><title><![CDATA[GETTING V. CROSS - WITH BUGS!]]></title><link>http://blog.bitcomet.com/post/102888/</link><description><![CDATA[<p>Okay - as the security number issue has not been resolved (see thread: http://www.tocomet.com/post/102503/ - and until that is fixed you can't dismiss commanders or upgrade existing items from the mall) - I decided to build two new training camps to speed up my ability to build new units - An Allied Tank Destroyer (R3) took 24:57 mins at lv 9 with a 6x training speedup. The training camp says it increases training by 10% a level.</p><p>I built 2 new training camps at lv's 10 & 11 costing over two million resource - now that should mean about 2 a reduction of about 2 and a half mins at level 10 and about 2 mins 10 secs at level 11. About 4 and half mins in total.</p><p>NO! Total reduction time for both levels - 43 seconds! Yep it now takes 24:14 mins to build a Tank destroyer!!! Two million resource to be ripped off!!!! </p><p>Am getting really angry!!!!!   <img src="/Emotions2/mogu/16.gif" border="0"  align="absMiddle" /></p>]]></description><author>Scratchitandc (what?)</author><pubDate>Mon, 13 Jul 2009 13:54:15 GMT</pubDate></item><item><title><![CDATA[Alliances - A request from developers...]]></title><link>http://blog.bitcomet.com/post/102868/</link><description><![CDATA[<p>The system of alliances as set in this game is not working as perhaps the developers intended. Look at the 'alliance' and friendly' tabs of most of the bigger alliances and there will be both Nazi and Allied alliances. But...</p><p>Nazi and Alliance members can't join the same alliance. In a historical sense, this seems clear cut. But in this game, it doesn't! Allied forces and Nazi forces could never be on the same side, yet in this game - they are. This game has developed to a large degree into personalities - those that post in this forum with the 'my guns are bigger than yours' ' but my dad can take your dad' arguements. </p><p>This is not necessirally a bad thing, but what sense is it for nazi and allied alliances to be friendly, but not allow players of opposing forces be in the same alliance?</p><p>I play allied forces - but probably have attacked more allied than nazi players in this game. The destinction has become mute! And I know that lots of other players feel the same - and want to come together......</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Mon, 13 Jul 2009 11:28:04 GMT</pubDate></item><item><title><![CDATA[Bugs in weekend pack - 1939 Server!]]></title><link>http://blog.bitcomet.com/post/100186/</link><description><![CDATA[<p>Okay - so I used gold to purchase a weekend pack or two - </p><p>1. I got a load of troop recall items - which I really wanted. However, I can't use them - I can only give them away? But I want to use them, other wise whats the point in having them, they cost 4 gold to give away, but I want to use them. How does this work?</p><p>2. I wanted to give a pack to a valued alliance member who had my back when my pc was down - but it says that I can't give it away because it is not in my bag? Why does it have a give icon then?</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Fri, 19 Jun 2009 17:36:14 GMT</pubDate></item><item><title><![CDATA[Any one been attacked/saved by emperormsoft?]]></title><link>http://blog.bitcomet.com/post/97029/</link><description><![CDATA[<p>Is he a good or bad guy?</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Sun, 24 May 2009 12:12:18 GMT</pubDate></item><item><title><![CDATA[Alliance Members - Requirements for Increasing]]></title><link>http://blog.bitcomet.com/post/96944/</link><description><![CDATA[<p>I have done a serach - but can't find - can anyone tell me the requirements to escalate the numbers of players in an alliance - so like I know how many at lv 10 alliance can I have - how many at 15 and 20 etc. Can anyone spill the beans???</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Sat, 23 May 2009 13:54:50 GMT</pubDate></item><item><title><![CDATA[A sellers market?]]></title><link>http://blog.bitcomet.com/post/91527/</link><description><![CDATA[<p>I have been selling resources at above minimum prices - and received the following from a top 3 player - I am less than 300 in rank at the mo...</p><p>&quot;im asking again:</p><p>please dont sell steel for less than 0.75 (keep this price) - u will earn more and u will not spoil the market&quot;</p><p>Has anyone else ever been 'persuaded' like this before?</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Fri, 24 Apr 2009 20:12:56 GMT</pubDate></item><item><title><![CDATA[Factory Dev Points]]></title><link>http://blog.bitcomet.com/post/87088/</link><description><![CDATA[<p>Just a quick question -</p><p>Why after the 1st factory are there no more Dev points - I have or am building Lv 3 factories and spend about 300,000 of each resource (900,000 in total) and over 4 bases (so about 3 million resource to date) and it seems a little harsh that we spend all that, but get nothing back in return! </p><p>I also agree with a point made in another thread about Dev points for army - are you still lookjing at Dev points? I know still closed beta so am asking as although good changes made to date, I still think more work needed about Dev points... Can you let me know... Thankls...</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Wed, 18 Mar 2009 13:30:53 GMT</pubDate></item><item><title><![CDATA[New bug Research and Dev points?]]></title><link>http://blog.bitcomet.com/post/86241/</link><description><![CDATA[<p>Not too sure if this has been reported previously (forgive me if it has been!), but I am again building up my tech levels in research (after losing them when changing stronghold), and I am only receiving 50% of dev points? Is this because I can build twice as fast as I have lv 10 buildings (10% increase in time per lv?). I have just built a lv 10 'quick mobility' for 161 Dev points, but when I waited for server to update my score, it gave only 83 Dev points (exactly 50%) from 118017 to 118100. I think this has been happening for a while as my score not increasing as it should. </p><p>Can you please confirm if error in Dev points om screen or bug or if it is because of 10% increase - in which case should I demolish the building giving me the 10% increases????</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Mon, 09 Mar 2009 15:54:07 GMT</pubDate></item><item><title><![CDATA[Missing Commanders bug - Protest alliance!]]></title><link>http://blog.bitcomet.com/post/86137/</link><description><![CDATA[<p>As I keep being attacked - and have no commanders - listed as 'Status<B>return</B> since January - I have created a new alliance for all of us who's commanders are missing until this bug is fixed - I can't play properly as every time I create units I get slaughtered - So I am creating an alliance with Two goals...</p><p>1: As a protest to the developers to get this bug resolved (if you want this bug fixed - join my alliance so the developers can see how much of a problem this is).</p><p>2: Once this is fixed to take revenge on those people who would attack us when we are defenceless - so that they can feel the combined might of our wrath when we are able to attack again!!!</p><p>Who’s with me??? Porthos - one for all and all for....</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Sun, 08 Mar 2009 10:19:05 GMT</pubDate></item><item><title><![CDATA[Attacking &amp; defending bugs in result]]></title><link>http://blog.bitcomet.com/post/84541/</link><description><![CDATA[<p>There have been a number of posts on this - but there has never been a proper reply - The attacking/defending results are all over the show - this game can't even go to open beta until this has been reslved. E.G. i WAS ATACKED BY:</p><p>Commander Name : Dennis Simpson </p><p>Exp : 0 </p><p>Arms Lost / Total </p><p>M8 Greyhound (R3) 2 / 63 </p><p>P-38 Lightning (R2) 3 / 8 </p><p>P-38 Lightning (R3) 0 / 1 </p><p>P-47 Thunderbolt (R3) 0 / 9 </p><p>Total 5 / 81 </p><p>I defended with:</p><p>Commander Name : None (missing - listed as 'return')</p><p>Exp : 0 </p><p>Arms Lost / Total </p><p>Sdkfz 234 Puma (R3) 6 / 6 </p><p>StuG IV (R3) 7 / 7 </p><p>Fw 190 (R3) 4 / 4 </p><p>ME262 (R3) 1 / 1 </p><p>Crossfire Bunker 5 / 5 </p><p>Light Cannon 3 / 3 </p><p>Anti-Tank Gun 12 / 12 </p><p>V-2 Anti-Air Missile 10 / 10 </p><p>Total </p><p>I should have at least taken a few more with me???</p><p>Or this:</p><p>Commander Name : Dennis Simpson </p><p>Exp : 0 </p><p>Arms Lost / Total </p><p>M8 Greyhound (R3) 2 / 75 </p><p>P-38 Lightning (R2) 3 / 5 </p><p>P-38 Lightning (R3) 0 / 1 </p><p>P-47 Thunderbolt (R3) 0 / 14 </p><p>Total 5 / 95 </p><p>I defended with:</p><p>Commander Name : None</p><p>Exp : 0 </p><p>Arms Lost / Total </p><p>ME262 (R3) 12 / 12 </p><p>Crossfire......</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Thu, 19 Feb 2009 18:35:16 GMT</pubDate></item><item><title><![CDATA[Missing Commanders and bugs]]></title><link>http://blog.bitcomet.com/post/84537/</link><description><![CDATA[<p>
You said to post again if bugs are not resolved - well you havn't resolved this from a previous post:
</p>
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</p>
<p>
I have two commanders - the have been lised as on 'return' for the past month - this remains outstanding!
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It is made worse by a complete knob attacking me after reading this forum the first time around as he knows he can dick whatever forces I have as I have no commander - no doubt he will atack me again now that I have posted this. As I have list well over 100 R3 plans and at lest sveral hundred other units because I have no commander - can you resolve asap???
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</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Thu, 19 Feb 2009 18:04:32 GMT</pubDate></item><item><title><![CDATA[Cheating?]]></title><link>http://blog.bitcomet.com/post/83419/</link><description><![CDATA[<p>I am constentlty beig attacked by - Lily's - Coordinate 598:498 - He has however ammassed waht must be more than a 1,000,000 (yes miullion) in more than one area of the game in the last week. Ok the valentines thing aside - to get two or three million gold & steel & grain - so 4 or 5 million in a week in total) seems a bit odd???</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Sat, 07 Feb 2009 21:28:14 GMT</pubDate></item><item><title><![CDATA[Identity &amp; Privacy]]></title><link>http://blog.bitcomet.com/post/81630/</link><description><![CDATA[<p>Have posted this as I have a concern which I am sure is not an issue - but just want to be clear... We log in with our ID's from Bitcommet - some people out there might have only been 99% legal with their downloads (I use Bitcommet as a download manager, as it can suspend/resume from any web site)... What linkage is there to our download activity and login details to Bitcommet, and this game? I ask because say someone asks for my Yahoo account details etc. then finds me on Myspace and who I am and then the next thing I know the RIAA is on me for a downlaod of a Madonna track 10 years ago... Can you conform what the linkage is... I know that RIAA/Microsoft etc. and others sign into Bitcommet to monitor individual usage and files etc. so they can clearly lkog inhto this game and 'get to know you'... Is there any reality to my fear?</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Mon, 19 Jan 2009 06:45:57 GMT</pubDate></item><item><title><![CDATA[Identity and privacy]]></title><link>http://blog.bitcomet.com/post/81629/</link><description><![CDATA[<p>Have posted this as I have a concern which I am sure is not an issue - but just want to be clear... We log in with our ID's from Bitcommet - some people out there might have only been 99% legal with their downloads (I use Bitcommet as a download manager, as it can suspend/resume from any web site)... What linkage is there to our download activity and login details to Bitcommet, and this game? I ask because say someone asks for my Yahoo account details etc. then finds me on Myspace and who I am and then the next thing I know the RIAA is on me for a downlaod of a Madonna track 10 years ago... Can you conform what the linkage is... I know that RIAA/Microsoft etc. and others sign into Bitcommet to monitor individual usage and files etc. so they can clearly lkog inhto this game and 'get to know you'... Is there any reality to my fear?</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Mon, 19 Jan 2009 06:39:50 GMT</pubDate></item><item><title><![CDATA[Poss bug &amp; missing commander]]></title><link>http://blog.bitcomet.com/post/80467/</link><description><![CDATA[<p>After another successful attack ~(!) my troups returned to base immediately ~(not the 17 hour wait I was expecting - and that really needs to be 'upgraded too - 35 hours to attack someone relitavely near is jut plain suilly there and back, and why can't you set way points for units to go on to attack another near by base when out, why do they have to return to base first?) nut my commander is still 'returning' and the time has past by which they should have all returned. Don't know if connected by I also have the following in announcements:</p><p>&quot; You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'limit 0,1' at line 1 - Execute Query False! select * from repay_tbl where id= limit 0,1;error,please relogin.back&quot;.</p><p>Can I have my commander back though please as I need (yes need) to attack someone - thanks...</p><p>P.S. Quality game and might subscribe when finally subxcribe but some niggles - in attition to the posts......</p>]]></description><author>Scratchitandc (what?)</author><pubDate>Wed, 07 Jan 2009 21:09:34 GMT</pubDate></item></channel></rss>