WizardofOzz (choychoy),
Don't be such a fuck ass, please. I'm not whining. I achieved top 7 players position long before losing interest on this game. If you didn't skiped school and learned how to read, you should see that I said: "I assume that I didn't have the best air defense, but why in the f***ing hell they don't shoot back?".
And NO, THEY DON'T SHOOT BACK. If you went to shool, you should know the math too. But you skiped. Here's the deal dude:
[Counter Force]Fw 190 (R2),BF 109 (R1),V-2 Anti-Air Missile,BF 109 (R2),BF 109 (R3),Fw 190 (R3),Ta 152 (R3),Ostwind (R3)
Fw 190 (R2) 2 / 2
Fw 190 (R3) 5 / 5
BF 109 (R1) 4 / 4
BF 109 (R2) 2 / 2
BF 109 (R3) 3 / 3
V-2 Anti-Air Missile 6 / 6
Ta 152 (R3) 5 / 5
Ostwind (R3) 10 / 10
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Fw 190 (R2) 2 * 70 = 140
Fw 190 (R3) 5 * 174 = 870
BF 109 (R1) 4 * 57 = 228
BF 109 (R2) 2 * 119 = 238
BF 109 (R3) 3 * 297 = 891
V-2 Anti-Air Missile 6 * 96 = 576
Ta 152 (R3) 5 * 79 = 395
Ostwind (R3) 10 * 163 = 1630
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TOTAL = 4968
Wow! 4968 is REALLY DIFFERENT from 713 I think, don't you? I'm not expecting to defend myself with that crap of army man. I'm not stupid. My main force wasn't in my base. I'm just saying that this game mechanics is pure crap.
They don't have an INITIATIVE attribute for the units. If they had one than everything is fine, because some units CAN'T shoot back if they're DEAD. If the attacking force had better initiative, than they're expected to shoot first, kill everyone around and they can't even shoot back.
SO, one of those three things can happen:
1) This battle mechanics was written by someone that don't have the slightest idea of what he's doing
OR
2) There's an implicit initiative attribute, and in this case the game admins suck to leave it hidden
3) There's an BUG in the combat math.
Long story short: I don't give a damn about losing those units, I'm just saying that those admin guys are completely......