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Mon Aug 25, 08 10:46 PM
| Category:
Strategy
Enchanted materials can be added to armours and weapons at the production principal using the "Enchant" option.
Each different craft can make different enchanting materials from Lv5.
At Lv5 of your craft you become able to make Lv1 and Lv2 enchanting materials.
At Lv6 of your craft you become able to make Lv3 and Lv4 enchanting materials.
At Lv7 of your craft you become able to make Lv5 and Lv6 enchanting materials.
At Lv8 of your craft you become able to make Lv7 enchanting materials.
At Lv9 of your craft you become able to make Lv8 enchanting materials.
At Lv10 of your craft you become able to make Lv9 enchanting materials.
As the level enchanting of the material increases so does the amount of stats added but there is still a bit of a random factor as a Lv3 Lucky star may still add only +1 drop rate.
Each material has their own success rate but all seem to work 100% for white items at low levels then drop when you use higher level enchantment items and also the success rate decreases further depending on the existing stats on the item. (ie. blue/gold name)
When it fails you do NOT lose the item it just loses all it's +attributes and becomes white named.
It also costs money to enchant an item seems to increase with the level of the enchant item with Lv7 costing 7k.
As the Level of the enchantment item increases so does the minimum level that the armour or weapon you are enchanting.
| Enchantment Item Level |
1
|
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
Armour/Weapon Level Required
|
6+
|
12+ |
18+ |
24+ |
30+ |
36+ |
42+ |
48+ |
54+ |
Lv 8/9 enchants are just guesses since the Lv of materials required to craft them do not exist yet but I'd guess they are right going from the rest of them.
Tested these with Level 1 enchanting materials:
Alchemy:
|
|
Life Origin |
+Vit |
|
|
Wisdom Origin |
+Int |
Blacksmithing:
|
|
Power Crystal |
+Power |
|
|
Agi Crystal |
+Agi |
|
|
Accurate Eye |
+Hit |
Tailoring:
|
|
Fortified Armor Piece |
+Def |
|
|
Phantom Armor Piece |
+Dodge |
Craftsman:
|
|
Lucky Star |
+Drop rate |
|
|
Bloodlust Heart |
Turns x%o of Phys attack into HP |
Note: Bloodlust Heart's %o means 10th of a % so if you have a part with 15%o you will receive only 1.5% not 15%, the total amount does stack.
Link:
http://blog.bitcomet.com/mwofans/post_47025/
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