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THE SYSTEM OF ALLIANCE WAR RELEASED!(UPDATED)
Size: Large, Medium, Small Wed Jul 8, 09 02:10 AM | Category: My Postbar
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Alliance War Introduction:

Below is the detailed explanation:

 

 

 

l        Time and Rewards

Time

Resource Production Bonus

Bidding Card Rewarded

Monday

100%

20

Tuesday

200%

40

Wednesday

300%

60

Thursday

400%

80

Friday

500%

100

Saturday

600%

120

Sunday

Periods of rest, training and consolidation

Periods of rest, training and consolidation

 

 

 

 

l        Daily Time Details

Stage

Starting Time

Ending Time

Bidding

1000am

1200pm

Dispatching

1200pm

2100pm

Freezing

2100pm

2130pm

Concluding

2130pm

2130pm

 

 

 

 

 

1, Alliance War is a massive alliance battle on a daily basis. Each alliance fights for Historical Garrisons. The winners will get rewarded handsomely and enjoy production bonus for one day. The rewards differ from day to day.

 

 

2, Bidding----An alliance gains the authority to attack by participating in bidding activities. The Bidding Card can be either obtained from war or purchased from Shopping Mall and should be donated to the alliance, then the alliance management will use the bidding cards to implement the bidding.

 

As the alliances bid for the attacking authority, the bidding can be concluded if the offer is the highest of all within 10 minutes. When the bidding time is over, the alliance that offers the highest prices will be eligible to attack.

 

 

3, Dispatching----The alliance that gained the attacking authority can dispatch troops to the target at this stage. 20 commanders and no restrictions on how big an army can be sent.

 

 

4, Freezing-----At this stage, players cannot dispatch troops anymore because the battles are in progress. When the freezing period is over, the battle report will be announced. The alliances that win at least two Garrisons are deemed to win the alliance battle. Meanwhile, the winner will automatically become the defender of the garrison conquered and play a defending role in the new round of alliance war.

 

 

5, The alliance leaders can not only bid for and manage tribal war, but also appoint their alliance members as bidder or commander to manage the tribal war.

 

 

6, Once the alliance war ends, 75% wounded troops will be cured for free.

 

 

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The WWII Warfare Team

WWII Warfare


Link: http://blog.bitcomet.com/post/102073/ ©
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Zeta_z (Zeta) Thu Jul 9, 09 04:59 AM

I don't really get it . What the heck is this good for ??


rcclay (Bobby) Thu Jul 9, 09 06:47 AM

Instead of developing in the dark and surprising everyone with stuff like this, maybe you could ask a Committee of Player Representatives what they might like to see in the game.


Erikalocaloca1 Thu Jul 9, 09 11:28 PM

I agree


Venilton (Kite) Sun Sep 6, 09 02:09 AM

I totally agree!


Jester13351 Thu Jul 9, 09 09:10 AM

Try sending out heavy armor


wilbstal Thu Jul 9, 09 09:24 AM

I would have fixed the other bugs 1st before iniating a new concept with more Bugs!!!


ratware Thu Jul 9, 09 11:54 AM

Why can you only make 1 bet ???

thats silly !

nationalists will get steel for 10 cards and omg allied N44BS The_Elite overbidded us with 1 CARD to 11 cards for the grain bonus! OMG!

Cheers

Co and Founder of Scandinavia

BueRat


ratware Thu Jul 9, 09 12:28 PM

At least write it in the information under help, tat you can only place 1 bet !

I like the idea of one bet, but its good to know for everyone, if this is not a glitch.


Scratchitandc (what?) Thu Jul 9, 09 12:49 PM

BUT THIS DOES NOT WORK!!!


mitchlin71 (Lt_General) Thu Jul 9, 09 01:35 PM

Why would ik want to win resource boosters if i have a bag full of them and no factories :S

Also this is very unclear, theyd better make the travel time between players shorter what would everyones gameplay make more fun.


Jester13351 Thu Jul 9, 09 03:00 PM

Sure wut ever U say aint goin 2 make a difference


Jester13351 Thu Jul 9, 09 03:01 PM

any way yeah that sounds like a good idea but I think they should the time into seconds instead of minutes and hours.


jbad220873 Thu Jul 9, 09 05:01 PM

okay , so if i read it right , an alliance can only make 1 bid ?

well then no point in buying more then 1 card for your founder then ?

nice but kinda lame , cause indeed big alliances with more officials can bid more everyday ?

no not realy making more fun , travel time shorter yeah ! more recources everyday also makes more fun , or make the city expansion bigger every lvl then only 10 !

JBAD2208

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