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Moshforjosh
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Technology Good for what?
Size: Large, Medium, Small Wed Jan 14, 09 12:31 PM | Category: My Postbar
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So it really doesn't say, but does technology really improve the chances up successful battles?


Link: http://blog.bitcomet.com/post/81174/ ©
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Scratchitandc (what?) Thu Jan 15, 09 01:08 AM

The technology is rather confusing - The 'cannon support' for the nazi's atates; "Cannon Support Current Level(10)

These cannon are complex mechanisms cast from high-grade steel and machined to exacting tolerances."

So is this additional equyipment or what? If additional. why can't you see or direct it and why can't it be destroyed when attacking/being attacked?

But the building technology has a usage - it has used up ;ots of oil and steele that ould otherwise be litering my base and I am sure that all the grain I used to build this technology would have attracted mice etc. to am glad that I was able to get it out of the way - so my advice - if you want a vermin free base - use your grain to build things that make no sense, but keep your base free of nasty vermin!


Mortan Thu Jan 15, 09 07:56 AM

Like with buildings, there should be a green text explaining the vales:

- +x damage for air

- +x% damage for guns

- +x defense for defensive units

- +x speed for tanks

etc.

Head in the clouds. Feet on the ground.
elmpl Mon Feb 9, 09 05:52 AM

yes its good idea developers schould make somethink like table how much evry upgrade give stats to usnits



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