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Fri Feb 6, 09 05:13 AM
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Examples :
Race no 1 : Agressive race
Race no 2 : Defensive race
Race no 3 : Average race
Let's say that race no 1 is a race based on number and has cheaper attacking units . Race no 2 is a race based on defending troops and mobile city defence . Race no 3 is a race that has very strong troops , Slower mobile city defence than race no 2 but everything they do is of a big quality and very expensive . This would be a very thing for a browser game like this one .
If you will think about doing something about this , i sugesst that you will make different troops for each race . The troops will differ from costs and abilities . This would make this game great .
Good luck and again : Sorry for double/triple post .
Link:
http://blog.bitcomet.com/post/83297/
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