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CronicNeurotic
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Begginers Game Guide II
Size: Large, Medium, Small Tue May 5, 09 04:13 PM | Category: All
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Okay so you are new and you want the basics here they are;

 

Contents;

1.Starting out

2.Attacking

3.Commanders

4.Spying

5.Training your Troops

6.Alliances

7.Building

8.Gold

 

 

 

 

1.Starting out;

 

You made it here so claim your newbie bonus and daily bonus click the    overview screen claim bonus, if you have a card code in your email enter it here too.

 

Okay so by now you have some helpful items and some resources and some newbie tasks.  If you follow all of these newbie tasks you will be rewarded enough resources to start a second base so get on with doing them and make sure you have a depot (storage) lvl high enough before you finish each task.

To make your second base remember you need a Pioneer (armour) and Military Commitee (building) and then just goto the map and click where you want it.

 

There is also if you notice in the tasks a patrol mission ignore this for now.

 

So assuming you now have your second base and have completed the newbie tasks you want to know how to attack and spy on other players.

Goto the map screen, to attack or spy click on another base then attack from the menu, choose which option you want attack, spy or support and click the troops you want to send and which commander.

 

2. Attacking;

 

The units with the longest range fire first, each turn the range is lowered and the only units that can attack are the ones where the range is in their specific range... For instance 

 

   1st Round (Range 1601 - 2100)

 

   the Fw 190 (R1) has a range of 1720-2090 so it can attack now

 

   2st Round (Range 1101 - 1600)

 

   the Fw 190 (R1) has a range of 1720-2090 so it cannot attack now

 

the damage is tallied and the units taking damage are removed if enough damage is done. If you are succesful you will plunder the enemy base and take some resource aswell as gain some XP for your commander.  Sometimes after attacks you will receieve a message informing you of wounded soldiers, you can cure the soldiers with a Medical Center (building) and by paying gold also sometimes you may receive a chest which will show in the battle report to open the chest click on it in the report or by clicking Mall, Bag, Chest.

 

3.Commanders;

 

Commanders lead the forces and gain xp from how succesful your attacks are, their attributes are passed onto your forces and increase with experience.  If you click base then commander you can view his attributes and increase them with xp gained from fighting.  If you click on the name you will also get a screen which shows Brainman, Trainer, Aid, Misc and Secretary you cannot directly recruit or buy these add-ons but if you complete the task missions (not newbie tasks) you will get these completing the crusade tasks.  You can recruit new commanders through command screen recruit tab. The number of commanders shown here is the same lvl as your military Academy, lvl 3 Academy, 3 commanders available to recruit (the lvl of your academy does not increase the attributes of the commanders you can recruit) 

 

4.Spying;

 

Using spies you can get information about troops, tech, buildings and resources.  The level of information you receive is based on how many spies(infantry) you send the level of your Intelligence Agency (building) and the technology level of Military Intelligence (Infantry Technology) comparatively with the base you are trying to spy on.

 

5.Training your units;

 

There are three different ranks for each unit, each one must fufill building requirements and technological requirements.  For each rank increase there is substantial improvement in all fields excluding range.

This is all that will increase the effectiveness of your troops, increasing technology lvls higher than what is needed to raise the rank of your training does nothing, except in the case of military Intelligence. If you train 50 Commandos (R1) then fufill the requirements for Commandos (R2) the 50 Commandos (R1) are not retrained so be aware.

 

6.Alliances;

 

Alliances are helpful as a community of players who help eachother and have fun together and can also co-ordinate attacks and defences with several players and even with other alliances.  To join an alliance you need to have a lvl1 Diplomacy Headquarter (building) and find an alliance and apply for membership, if you want to start your own alliance then you will need a lvl10Diplomacy Headquarter . When starting your own alliance you will have 10 member slots for each lvl increase in the Diplomacy Headquarters you will get another 5 player slots.

 

   lvl 10 Diplomacy Headquarters = 10

   lvl 11 Diplomacy Headquarters = 15

   lvl 12 Diplomacy Headquarters = 20

   and so on

 

7.Building;

 

 You will need two things for buildings, resources and base area each building will only take up one base area and if you run out of base area you can increase the lvl of your City Hall (building).

Factories for producing resources take resources, a base area larger than one and population the population is shown on the top of the window next to the resources, you will need to increase the size of your shelter to increase the population here.

 

lvl I   Factories take up 8 population and 5 base area

lvl II  Factories take up 12 population and 7 base area

lvl III Factories take up 20 population and 12 base area

 

 

8.Gold

 

You can use gold to purchase items in the mall, cure injured troops and to buy and convert resources by clicking the relevant buttons at the top of the screen next to the population counter, don't forget everday to click the claim bonus button and send your troops to search the field for some free resources and some gold.

 

Good Luck i hope that helps, please post any corrections or updated info here thanks.


 


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Link: http://blog.bitcomet.com/post/92766/ ©
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CronicNeurotic Tue May 5, 09 04:21 PM

9. Defence

When you are attacked the same system is used as attacking, you can also build base defences to protect your troops. If you are under attack and think that you may be in danger then put your resources onto the market at an unreasonable ratio. When you are going to be away from the computer for a while or goto sleep it is also wise to send your troops on a mission at reduced speed so that they will arrive when you are back to prevent them being wiped out.

just noticed i hadn't mentioned this


bcgamer Tue May 5, 09 09:46 PM

I am going to post your guide to our official site. Thanks for your passion and contribution


CronicNeurotic Tue May 5, 09 10:29 PM

thanks


RestinPieces Tue May 5, 09 07:18 PM

I wanna thank you this is the best info I've seen yet.Detailed info on different aspects of the game are vital for newbs like me


RestinPieces Tue May 5, 09 10:17 PM

I think The poster of this information should receive a small reward of gold.Having detailed information like this available for newbs will help them lots and keep them in the game.I had searched the forums to find info on various things and it wasnt easy, but this guys information gave me everything I had been searching for basically


bcgamer Wed May 6, 09 03:06 AM

Sure...That really helps a lot


EvilWilknot (Mike Hunt) Wed May 6, 09 07:07 AM

Thanks for that. But I keep asking how long is newbie protection and no one seems to know. I've been told anywhere between 5 and 9 days????!!!!!!


Arachniphobe (Arachnid) Wed May 6, 09 07:09 AM

newbie protection is 5 days from when you start


EvilWilknot (Mike Hunt) Wed May 6, 09 07:10 AM

thanks for that


CronicNeurotic Wed May 6, 09 07:19 PM

Think this maybe should be stickied???


Ratzoid Tue Jun 2, 09 03:06 AM

Yes! I missed alot of info when I started and lost alot of resources because of ignorance. Thanks for the heads up!


CronicNeurotic Wed May 6, 09 07:22 PM

Wow just saw my guide on the frontpage, nice. If you want to give me any gold for it that would be nice aswell heh, don't want to beg.


bcgamer Thu May 7, 09 02:38 AM

Please click the Apply For admin button at the top right corner of the forum page


yyishere Sun May 10, 09 09:32 PM

my take on offense and defense:

Well, this is an wargame so offense is the key. Build only what u need to achieve R3 troops, High Dev point will only make u a tempting target for higher playrs. Remember just to stop spending resources in buildings and spend them in your troops.

Some pointers on troops.

1) Base defenses are a waste of resources, Why build cannons/artilleries when u can't use them for offense?

2) Avoid building up infantry. They are slow on offense and are easily killed

3) Build up on R3 troops ASAP. They are a lot harder to kill than R2 troops, therefore saving your resources

4) Make sure to build some spies; most of the time you cannot see their R2/R3 troops but building lvl and tech lvl allow u to guess what kind of troops they are capable of building.

5) Make sure to build Open Blitz, they are important for looting, they can haul 50k each!

6) Warplanes are the key! Build lots of them. Usually u can clear the enemy base with a lot of planes ( since most infantry/tanks had limited air attack), then u send in the Open Blitz to farm them.

7) How to kill base defenses: Mines/Cannons are free kills for the planes (they can't do damage to planes) For players with only anti-air artillery, sent in your infantry and armor.


thonpson Fri May 15, 09 01:49 PM

THANK YOU , CAN YOU TELL A LITTLE BIT MORE ABOUT HOW TO USE THE SPY ? MAY SEND THEM ALONE TO ATTACK OR WITH A MASS ATTACK ?


obelix88888 Sat May 16, 09 06:55 AM

thanks for the knowlegde CronicNeurotic

that's helps a lot , especialy the attack range

i stilll have something that i want to be clearify .... is how the commander status effect the battle :

Str(to trigger the gun?), Cmd , Int ,Chm( Engaging the female soldier for ...)*joking*

CronicNeurotic, do u know the meaning of ur avatar-img ?

thanks fo hearing



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